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Landscape 2

Final

Final

phase3

phase3

Scatter

Scatter

phase2

phase2

phase1

blockout

Perfectly seamless texturing
I made the material procedurally and a 2*2 meter texture makes the base terrain texture with VRayUVWRandomizer and some extra nodes

Houdini

Houdini

Houdini

Houdini

Houdini

Houdini

Scattering test

Scattering test

Some practices to make environments
Inspired by a composition from the Rebelway course by James Hodgart.