UV turnaround
Wireframe turnaround
Hi everyone,
I'm excited to share my new personal project with you!
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Recently, I had the chance to have a production modeling class with "Jon Krummel" who worked on many amazing projects such as Tangled, Zootopia and Frozen!
I'm gonna try my best to learn from him as much as possible in these 6 weeks (now we are in the third week in the middle of the course).
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The goal of this project was to have a clean topology, no triangles/Ngons and a production low poly model (polycount of around 30k) which can be subdivided without significant texture distortion.
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Thanks to Lâm Phùng for his matrix effect filter.
Original 2d Concept art by Max Sabetskiy
https://www.artstation.com/maxwelll